Список скриптовых функций 1 — различия между версиями

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(H)
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*[[GRAB_NEARBY_OBJECT_WITH_SPECIAL_ATTRIBUTE]]
 
*[[GRAB_NEARBY_OBJECT_WITH_SPECIAL_ATTRIBUTE]]
 
==H==
 
==H==
 +
*[[HAND_VEHICLE_CONTROL_BACK_TO_PLAYER]]
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*[[HANDLE_AUDIO_ANIM_EVENT]]
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*[[HAS_ACHIEVEMENT_BEEN_PASSED]]
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*[[HAS_ADDITIONAL_TEXT_LOADED]]
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*[[HAS_CAR_BEEN_DAMAGED_BY_CAR]]
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*[[HAS_CAR_BEEN_DAMAGED_BY_CHAR]]
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*[[HAS_CAR_BEEN_DAMAGED_BY_WEAPON]]
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*[[HAS_CAR_BEEN_DROPPED_OFF]]
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*[[HAS_CAR_BEEN_RESPRAYED]]
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*[[HAS_CAR_RECORDING_BEEN_LOADED]]
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*[[HAS_CAR_STOPPED_BECAUSE_OF_LIGHT]]
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*[[HAS_CHAR_ANIM_FINISHED]]
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*[[HAS_CHAR_BEEN_ARRESTED]]
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*[[HAS_CHAR_BEEN_DAMAGED_BY_CAR]]
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*[[HAS_CHAR_BEEN_DAMAGED_BY_CHAR]]
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*[[HAS_CHAR_BEEN_DAMAGED_BY_WEAPON]]
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*[[HAS_CHAR_BEEN_PHOTOGRAPHED]]
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*[[HAS_CHAR_GOT_WEAPON]]
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*[[HAS_CHAR_SPOTTED_CHAR]]
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*[[HAS_CHAR_SPOTTED_CHAR_IN_FRONT]]
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*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CAR]]
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*[[HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED_BY_CHAR]]
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*[[HAS_COLLISION_FOR_MODEL_LOADED]]
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*[[HAS_CONTROL_OF_NETWORK_ID]]
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*[[HAS_CUTSCENE_FINISHED]]
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*[[HAS_CUTSCENE_LOADED]]
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*[[HAS_DEATHARREST_EXECUTED]]
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*[[HAS_FRAGMENT_ROOT_OF_CLOSEST_OBJECT_OF_TYPE_BEEN_DAMAGED]]
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*[[HAS_GAMER_CHANGED_NETWORK_MODEL_SETTINGS]]
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*[[HAS_MODEL_LOADED]]
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*[[HAS_NET_ID_BEEN_CLONED]]
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*[[HAS_NETWORK_PLAYER_LEFT_GAME]]
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*[[HAS_OBJECT_BEEN_DAMAGED]]
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*[[HAS_OBJECT_BEEN_DAMAGED_BY_CAR]]
 +
*[[HAS_OBJECT_BEEN_DAMAGED_BY_CHAR]]
 +
*[[HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON]]
 +
*[[HAS_OBJECT_BEEN_PHOTOGRAPHED]]
 +
*[[HAS_OBJECT_BEEN_UPROOTED]]
 +
*[[HAS_OBJECT_COLLIDED_WITH_ANYTHING]]
 +
*[[HAS_OBJECT_FRAGMENT_ROOT_BEEN_DAMAGED]]
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*[[HAS_OVERRIDEN_SIT_IDLE_ANIM_FINISHED]]
 +
*[[HAS_PICKUP_BEEN_COLLECTED]]
 +
*[[HAS_PLAYER_COLLECTED_PICKUP]]
 +
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED]]
 +
*[[HAS_PLAYER_DAMAGED_AT_LEAST_ONE_VEHICLE]]
 +
*[[HAS_PLAYER_RANK_BEEN_UPGRADED]]
 +
*[[HAS_POOL_OBJECT_COLLIDED_WITH_CUSHION]]
 +
*[[HAS_POOL_OBJECT_COLLIDED_WITH_OBJECT]]
 +
*[[HAS_RELOADED_WITH_MOTION_CONTROL]]
 +
*[[HAS_RESPRAY_HAPPENED]]
 +
*[[HAS_SCRIPT_LOADED]]
 +
*[[HAS_SOUND_FINISHED]]
 +
*[[HAS_STREAMED_TXD_LOADED]]
 +
*[[HAS_THIS_ADDITIONAL_TEXT_LOADED]]
 +
*[[HAS_TRAIN_DERAILED]]
 +
*[[HAVE_ANIMS_LOADED]]
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*[[HAVE_REQUESTED_PATH_NODES_BEEN_LOADED]]
 +
*[[HELI_AUDIO_SHOULD_SKIP_STARTUP]]
 +
*[[HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE]]
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*[[HIDE_HELP_TEXT_THIS_FRAME]]
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*[[HIDE_HUD_AND_RADAR_THIS_FRAME]]
 +
*[[HIGH_FALL_SCREAM]]
 +
*[[HIGHLIGHT_MENU_ITEM]]
 +
*[[HINT_CAM]]
 +
*[[HOW_LONG_HAS_NETWORK_PLAYER_BEEN_DEAD_FOR]]
 +
 
[[Категория:Скриптовые функции]]
 
[[Категория:Скриптовые функции]]

Версия 15:26, 18 февраля 2009

Здесь представлен полный список всех скриптовых функций, которые используются в игре GTA 4.

A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | R | S | T | U | V | W

A

B

C

D

E

F

G

H