Адреса Памяти Функций (VC)

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Содержит некоторую информацию из списка функций Squiddy и списка функций Modelingman'а.

Содержание

Экран

004A6510
RenderEffects
004A6190
Render2DStuff
004A69D0
LoadingScreen
004A68A0
LoadingIslandScreen
00557320
CHud::Draw

Рендер

00574790
CSpecialFX::Render
0056CC40
CShadows::RenderStoredShadows
0056C690
CShadows::RenderStaticShadows
00567F20
CRubbish::Render
005608C0
CParticle::Render
005729F0
CBulletTraces::Render
00570DA0
C3dMarker::RenderArrow
00570BA0
C3dMarker::Render
00543500
CCoronas::Render

Скрипты миссий

00451010
COpcode::GetParameters

Без категории

00441F70
DeactivateSlowMotion
005D5170
CWeaponInfo:GetFireType
00541570
CRGBA::CRGBA
005F9EE0
CMusicManager::DisplayRadioStationName
00487200
CDebug::DebugDisplayTextBuffer
0042A650
CDarkel::Update
00429FD0
CDarkel::ReadStatus
0042A7A0
CDarkel::Init
00429FC0
CDarkel::FrenzyOnGoing
00429FE0
CDarkel::DrawMessages
0046FC1C
CCamera::DrawBordersForWideScreen
00552500
AsciiToUnicode
00466AD0
CAccidentManager::CountActiveAccidents ((void))
00466AF0
CAccidentManager::FindNearestAccident (( float,float,float,float *))
00401010
CAnimBlendAssocGroup::CopyAnimation (( uint ))
00401190
CAnimBlendAssocGroup::GetAnimation ((char const *))
00401180
CAnimBlendAssocGroup::GetAnimation (( uint ))
00401770
CAnimBlendAssociation::SetCurrentTime ((float))
004016C0
CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
004016A0
CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
00401700
CAnimBlendAssociation::Start ((float))
00401740
CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))
004058B0
CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))
00405640
CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))
00405960
CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))
00405990
CAnimManager::GetAnimation ((char const *, CAnimBlock *))
006857B0
CAnimManager::ms_aAnimAssocDefinitions (void)
00418CA0
CAutoPilot::RemoveOnePathNode ((void))
0059E620
CAutomobile::CAutomobile (( int,uchar ))
0059D1F0
CAutomobile::GetComponentWorldPosition (( int,CVector &))
0059D260
CAutomobile::HydraulicControl ((void))
0059D1D0
CAutomobile::IsComponentPresent (( int ))
0059CF50
CAutomobile::OpenDoor (( int,eDoors,float ))
0059D100
CAutomobile::SetComponentRotation (( int,float,float,float ))
0059E590
CAutomobile::SetModelIndex (( uint ))
0059E2B0
CAutomobile::SetupSuspensionLines ((void))
0059E600
CAutomobile::~CAutomobile ((void))
005C48C0
CBulletInfo::Initialise ((void))
005C48A0
CBulletInfo::Shutdown ((void))
005C3DE0
CBulletInfo::Update ((void))
00419B90
CCarAI::AddAmbulanceOccupants (( CAutomobile *))
00419B70
CCarAI::AddFiretruckOccupants (( CAutomobile *))
0041D300
CCarCtrl::ClearInterestingVehicleList ((void))
0041CC20
CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))
0041C940
CCarCtrl::GenerateEmergencyServicesCar ((void))
0041C460
CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))
0041D350
CCarCtrl::IsThisVehicleInteresting (( CVehicle *))
0041D000
CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))
0041CEB0
CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))
0041C2F0
CCarCtrl::MapCouldMoveInThisArea (( float,float ))
0041D370
CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))
0041D320
CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))
0041D2D0
CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))
0041C350
CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))
005A9810
CDamageManager::GetDoorStatus (( int ))
005A9820
CDamageManager::SetDoorStatus (( int,uint ))
005A9A10
CDoor::IsClosed ((void))
005A9B50
CDoor::Open ((float))
005A9AB0
CDoor::RetAngleWhenClosed ((void))
00487D10
CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))
004C6AC0
CEntity::RegisterReference (( CEntity **))
004898B0
CEntity::SetModelIndex (( uint ))
005C5720
CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))
005C6900
CExplosion::Initialise ((void))
005C6820
CExplosion::Shutdown ((void))
005C4BA0
CExplosion::Update ((void))
0048DFB0
CFileMgr::LoadFile ((char const *, uchar *, int ))
0048E030
CFileMgr::SetDir ((char const *))
0048E5D0
CFire::Extinguish ((void))
0048F170
CFireManager::FindNearestFire (( CVector,float *))
0053A6F0
CGangs::GetGangPedModelOverride ((short))
004DFB00
CMatrix::CMatrix (( RwMatrix *, bool ))
004DF240
CMatrix::SetRotate (( float,float,float ))
004DF4F0
CMatrix::SetRotateX ((float))
004DF450
CMatrix::SetRotateY ((float))
004DF3B0
CMatrix::SetRotateZ ((float))
004DF8F0
CMatrix::UpdateRW ((void))
004DFAE0
CMatrix::~CMatrix ((void))
004AAA60
CPad::GetCarGunFired ((void))
004AAC90
CPad::GetLookLeft ((void))
004AAC60
CPad::GetLookRight ((void))
004AB060
CPad::GetPad (( int ))
00439070
CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))
00436E40
CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))
004382B0
CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))
00438F90
CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))
0050D4B0
CPed::BuildPedLists ((void))
0050DC20
CPed::CPed (( uint ))
004F4950
CPed::CheckForExplosions ((CVector2D &))
0050B4A0
CPed::ClearAimFlag ((void))
0050B9C0
CPed::ClearLookFlag ((void))
00521720
CPed::ClearObjective ((void))
00517BA0
CPed::EnterCar ((void))
005164D0
CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))
0050D9F0
CPed::Initialise ((void))
005C84D0
CPed::IsPedDoingDriveByShooting ((void))
004F4930
CPed::IsPlayer (const(void))
00518AD0
CPed::LineUpPedWithCar (( uint ))
00527570
CPed::LoadFightData ((void))
0050B700
CPed::MoveHeadToLook ((void))
0050D360
CPed::OurPedCanSeeThisOne (( CEntity *))
005179D0
CPed::QuitEnteringCar ((void))
0050CCF0
CPed::RestartNonPartialAnims ((void))
004F17D0
CPed::RestoreHeadingRate ((void))
0050C600
CPed::RestorePreviousState ((void))
0050BE00
CPed::ScanForThreats ((void))
0050B510
CPed::SetAimFlag (( CEntity *))
0050B5B0
CPed::SetAimFlag ((float))
005155E0
CPed::SetAnimOffsetForEnterOrExitVehicle ((void))
004F65C0
CPed::SetDie (( AnimationId,float,float ))
004F6A20
CPed::SetEvasiveDive (( CPhysical *, uchar ))
0050BB70
CPed::SetLookFlag (( CEntity *, bool ))
0050D900
CPed::SetModelIndex (( uint ))
0050CD50
CPed::SetMoveAnim ((void))
0050D110
CPed::SetMoveState (( eMoveState ))
0050D8E0
CPed::SetPedStats (( ePedStats ))
0050CC40
CPed::SetStoredState ((void))
004F28A0
CPed::SetWaitState (( eWaitState,void *))
0050D120
CPed::SortPeds (( CPed **, int,int ))
0050CD20
CPed::StopNonPartialAnims ((void))
004F18A0
CPed::Wait ((void))
0050DA70
CPed::~CPed ((void))
0052FA10
CPedIK::CPedIK (( CPed *))
00530F00
CPedType::Initialise ((void))
004BAE90
CPhysical::AddToMovingList ((void))
004BACC0
CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))
004BB650
CPhysical::CPhysical ((void))
004BB630
CPhysical::~CPhysical ((void))
005371B0
CPlayerPed::ReApplyMoveAnims ((void))
00536620
CPlayerPed::SetRealMoveAnim ((void))
00532070
CPlayerPed::SetWantedLevelNoDrop (( int ))
004C1350
CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))
004C03D0
CPool_10CColModels_10CColModels_::Flush((void))
004A7560
CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))
004C03C0
CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))
004C0DD0
CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))
004C0510
CPool_10CTreadable_10CTreadable_::Flush((void))
004A74A0
CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))
004C0500
CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))
004C0850
CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))
004C0650
CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))
004A7410
CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))
004C0640
CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))
004C11F0
CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))
004C0420
CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))
004A7530
CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))
004C0410
CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))
004C09B0
CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))
004C0600
CPool_4CPed_10CPlayerPed_::Flush((void))
00451CF0
CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))
004A7440
CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))
004C05F0
CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))
004C1090
CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))
004C0470
CPool_6CDummy_9CDummyPed_::Flush((void))
004A7500
CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))
004C0460
CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))
004C0F30
CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))
004C04C0
CPool_7CObject_13CCutsceneHead_::Flush((void))
004A74D0
CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))
004C04B0
CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))
004C06E0
CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))
004C1530
CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))
004C06A0
CPool_8CPtrNode_8CPtrNode_::Flush((void))
004A73E0
CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))
004C1560
CPool_8CPtrNode_8CPtrNode_::New((void))
004C0690
CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))
004C0C70
CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))
004C0560
CPool_9CBuilding_9CBuilding_::Flush((void))
004A7470
CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))
004C0550
CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))
004C0040
CPools::CheckPoolsEmpty ((void))
004BFF80
CPools::GetObject (( int ))
004BFFA0
CPools::GetObjectRef (( CObject *))
004C0000
CPools::GetPed (( int ))
004C0020
CPools::GetPedRef (( CPed *))
004BFFC0
CPools::GetVehicle (( int ))
004BFFE0
CPools::GetVehicleRef (( CVehicle *))
004C0070
CPools::ShutDown ((void))
0053A8A0
CPopulation::AddPedInCar (( CVehicle *, int ))
0053A720
CPopulation::UpdatePedCount (( ePedType,uchar ))
005C7C30
CProjectileInfo::Initialise ((void))
005C7C10
CProjectileInfo::Shutdown ((void))
005C6A20
CProjectileInfo::Update ((void))
004C14B0
CPtrList::Flush ((void))
004C1500
CPtrNode::__dl ((void *))
004C1520
CPtrNode::__nw (( uint ))
004C3A70
CRadar::ClearBlipForEntity (( eBlipType,int ))
0044FD7
CRunningScript::Process((void))
0044B40
CRunningScript::ProcessCommands0To99((int))
006084C
CRunningScript::ProcessCommands1000To1099((int))
0060673
CRunningScript::ProcessCommands1100To1199((int))
0063065
CRunningScript::ProcessCommands1200To1299((int))
0062E94
CRunningScript::ProcessCommands1300To1399((int))
0063760
CRunningScript::ProcessCommands1400To1499((int))
00444BE
CRunningScript::ProcessCommands200To299((int))
0045367
CRunningScript::ProcessCommands300To399((int))
00451F9
CRunningScript::ProcessCommands400To499((int))
0045758
CRunningScript::ProcessCommands500To599((int))
00456E2
CRunningScript::ProcessCommands600To699((int))
0045503
CRunningScript::ProcessCommands700To799((int))
0045B22
CRunningScript::ProcessCommands800To899((int))
00458EC
CRunningScript::ProcessCommands900To999((int))
0044FBE
CRunningScript::ProcessOneCommand((void))
005C83B0
CShotInfo::Initialise ((void))
005C8390
CShotInfo::Shutdown ((void))
005C7E60
CShotInfo::Update ((void))
005778B0
CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))
00576690
CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))
0040E310
CStreaming::RequestModel (( int,int ))
0040AEA0
CStreaming::SetModelIsDeletable (( int ))
004DC500
CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))
005B8E60
CVehicle::AddPassenger (( CPed *))
005B8D50
CVehicle::AddPassenger (( CPed *, uchar ))
005BAC10
CVehicle::CVehicle (( uchar ))
005BA960
CVehicle::CanBeDeleted ((void))
005B8460
CVehicle::CanPedOpenLocks (( CPed const *))
005C8E40
CVehicle::DoFixedMachineGuns ((void))
005B9020
CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))
005B84B0
CVehicle::IsOnItsSide ((void))
005B84F0
CVehicle::IsUpsideDown ((void))
005B8F50
CVehicle::ProcessDelayedExplosion ((void))
005B9770
CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))
005BA900
CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))
005B8920
CVehicle::RemoveDriver ((void))
005B8CE0
CVehicle::RemovePassenger (( CPed *))
005B89F0
CVehicle::SetDriver (( CPed *))
005BAA40
CVehicle::SetModelIndex (( uint ))
005B8870
CVehicle::SetUpDriver ((void))
005B8700
CVehicle::SetupPassenger (( int ))
005B8520
CVehicle::UsesSiren ((void))
005BAAE0
CVehicle::__dl ((void *))
005BAB00
CVehicle::__nw (( uint ))
005BAB20
CVehicle::__nw ((void))
005BAB30
CVehicle::~CVehicle ((void))
005C8AE0
CWeapon::BlowUpExplosiveThings (( CEntity *))
005CEE60
CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))
005CA400
CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))
005CA8B0
CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))
005D45E0
CWeapon::Fire (( CEntity *, CVector *))
005D44E0
CWeapon::FireFromCar (( CAutomobile *, bool ))
005D0560
CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))
005D1140
CWeapon::FireInstantHit (( CEntity *, CVector *))
005CB0A0
CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))
005CBFF0
CWeapon::FireM16_1stPerson(( CEntity *))
005CCF90
CWeapon::FireProjectile (( CEntity *, CVector *,float))
005CD340
CWeapon::FireShotgun (( CEntity *, CVector *))
005CC730
CWeapon::FireSniper (( CEntity *))
005C8AB0
CWeapon::HasWeaponAmmoToBeUsed ((void))
005D4E20
CWeapon::Initialise (( eWeaponType,int ))
005D4DF0
CWeapon::InitialiseWeapons ((void))
005C9B50
CWeapon::IsType2Handed((void))
005C8C30
CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))
005CA3C0
CWeapon::Reload ((void))
005D4DD0
CWeapon::ShutdownWeapons ((void))
005CA0B0
CWeapon::Update (( int ))
005D4DB0
CWeapon::UpdateWeapons ((void))
005D5050
CWeaponEffects::ClearCrossHair ((void))
005D4E90
CWeaponEffects::Render ((void))
005D5710
CWeaponInfo::GetWeaponInfo (( eWeaponType ))
005D5750
CWeaponInfo::Initialise ((void))
005D5250
CWeaponInfo::LoadWeaponData ((void))
005D5730
CWeaponInfo::Shutdown ((void))
004DB3F0
CWorld::Add (( CEntity *))
004D6370
CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))
004D8B00
CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
004DB310
CWorld::Remove (( CEntity *))
00407AC0
RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)
00407780
RpAnimBlendClumpGetAssociation ( RpClump *, uint )
00402E20
RpAnimBlendClumpGetFirstAssociation ( RpClump *)
00407890
RpAnimBlendClumpInit ( RpClump *)
00407870
RpAnimBlendClumpIsInitialized ( RpClump *)
00407800
RpAnimBlendClumpRemoveAllAssociations ( RpClump *)
004077B0
RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )
00407830
RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )
004075D0
RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)
006453B0
RwFrameForAllObjects
00649BA0
RwRenderStateSet
004DFF20
__ml( CMatrix const &, CVector const &)
005F9E20
cDMAudio::CreateEntity (( eAudioType,void *))
005F9E00
cDMAudio::DestroyEntity (( int ))
005F9DA0
cDMAudio::PlayOneShot (( int,ushort,float ))
005F9DD0
cDMAudio::SetEntityStatus (( int,uchar ))

Текст экрана (CFont)

00550170
CFont::SetColor
00550100
CFont::SetWrapx
00550230
CFont::SetScale
00550060
CFont::SetRightJustifyOn
00550020
CFont::SetPropsOn
0054FFE0
CFont::SetFontStyle
005500F0
CFont::SetCentreSize
00550120
CFont::SetCentreOn
00550110
CFont::SetCentreOff
005500E0
CFont::SetBackgroundOn
005500D0
CFont::SetBackgroundOff
00551040
CFont::PrintString
00551620
CFont::PrintChar